User Tools

Site Tools


game_tools

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

game_tools [2010/01/12 10:20]
duomaxwellr
game_tools [2017/12/29 20:29]
Line 1: Line 1:
-2008/05/15 / ps2force480p 
  
-Here's an experimental tool that can patch some PS2 games to output in progressive mode (480p). I wrote it for Ar Tonelico 2 since TSR-based methods cause Gust games to hang. A secondary benefit is that this method is also compatible with hdloader etc.  
- 
-The patch mechanism is somewhat generic so should work for other games ... but I haven'​t tested much else. Games which depend on the VSYNC field indicator for timing may run at an unusual frame rate.  
- 
-If you try this tool with other games, let me know how it goes. 他のゲームに試したら連絡してください。 ​ 
- 
-Updated 1.11: Fixed a bug searching executables at the end of large ISOs.  
-Updated 1.12: Fixed a bug that might have caused a dangerous code clobber in some executables. ​ 
-Updated 1.13: Implemented an experimental aggressive patching mode for games that manpiulate GS registers directly. This now works with Persona 3: FES, but the frame rate is unnaturally high (due to VSYNC). ​ 
-Updated 1.14: Implemented a special patch for Persona 3 until I think of something more general. ​ 
- 
-ps2force480p.zip 
- 
-Contents: 
-// ps2force480p.cpp,​ v1.14 2008/05/18 
-// This tool attempts to patch PlayStation2 games to force display at 480p. 
-// There are similar tools which can do so at runtime (HDTV Xploder), but 
-// this interferes with some games and hdloader I hear. 
-Known to work with: 
- 
-2007/​10/​25 ​  ​ガスト ​  ​「アルトネリコ2 世界に響く少女たちの創造詩 (PS2)」 
-2008/​04/​22 ​  ​ATLUS ​  ​「Persona 3 FES (PS2)」 
-2008/​05/​29 ​  ​ガスト ​  ​「マナケミア2~おちた学園と錬金術士たち~ (PS2)」 
-2008/​07/​10 ​  ​ATLUS ​  ​「Persona 4 (PS2)」 
- 
-N/A (sig=N/A) 
- 
-{{:​gametools:​ps2force480p.zip|}} 
game_tools.txt · Last modified: 2017/12/29 20:29 (external edit)