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game_tools [2010/01/12 10:20] duomaxwellr |
game_tools [2017/12/29 20:29] |
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- | 2008/05/15 / ps2force480p | ||
- | Here's an experimental tool that can patch some PS2 games to output in progressive mode (480p). I wrote it for Ar Tonelico 2 since TSR-based methods cause Gust games to hang. A secondary benefit is that this method is also compatible with hdloader etc. | ||
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- | The patch mechanism is somewhat generic so should work for other games ... but I haven't tested much else. Games which depend on the VSYNC field indicator for timing may run at an unusual frame rate. | ||
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- | If you try this tool with other games, let me know how it goes. 他のゲームに試したら連絡してください。 | ||
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- | Updated 1.11: Fixed a bug searching executables at the end of large ISOs. | ||
- | Updated 1.12: Fixed a bug that might have caused a dangerous code clobber in some executables. | ||
- | Updated 1.13: Implemented an experimental aggressive patching mode for games that manpiulate GS registers directly. This now works with Persona 3: FES, but the frame rate is unnaturally high (due to VSYNC). | ||
- | Updated 1.14: Implemented a special patch for Persona 3 until I think of something more general. | ||
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- | ps2force480p.zip | ||
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- | Contents: | ||
- | // ps2force480p.cpp, v1.14 2008/05/18 | ||
- | // This tool attempts to patch PlayStation2 games to force display at 480p. | ||
- | // There are similar tools which can do so at runtime (HDTV Xploder), but | ||
- | // this interferes with some games and hdloader I hear. | ||
- | Known to work with: | ||
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- | 2007/10/25 ガスト 「アルトネリコ2 世界に響く少女たちの創造詩 (PS2)」 | ||
- | 2008/04/22 ATLUS 「Persona 3 FES (PS2)」 | ||
- | 2008/05/29 ガスト 「マナケミア2~おちた学園と錬金術士たち~ (PS2)」 | ||
- | 2008/07/10 ATLUS 「Persona 4 (PS2)」 | ||
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- | N/A (sig=N/A) | ||
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- | {{:gametools:ps2force480p.zip|}} |